Drifting competitions are judged based on line, angle, speed and show factor. Line involves taking the correct line, which is usually announced beforehand by judges. The show factor is based on multiple things, such as the amount of smoke, how close the car is to the wall or designated clipping point, and the crowd's reaction.
 Angle is the angle of a car and more importantly the turned wheels in a drift, speed is the speed entering a turn, the speed through a turn, and the speed exiting the turn; faster is better.


Team Drift Competition in Melbourne
The judging takes place on just a small part of the circuit, a few linking corners that provide good viewing, and opportunities for drifting. The rest of the circuit is irrelevant, except as it pertains to controlling the temperature of the tires and setting the car up for the first judged corner. In the tandem passes, the lead driver often feints his or her entry to the first corner to upset the chase driver, however in some European series, this practice is frowned upon by judges and considered foul play, resulting in deduction of points.

There are typically two sessions, a qualifying/practice session, and a final session. In the qualifying sessions, referred as Tansō  drifters get individual passes in front of judges who may or may not be the final judges to try to make the final 16. This is often on the day preceding the final.

The finals are tandem passes, referred as chasing race . Drivers are paired off, and each heat comprises two passes, with each driver taking a turn to lead. The best of the 8 heats go to the next 4, to the next 2, to the final. 










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